Computer Graphics Research Project (USC Viterbi)

Program: Introduction to Computer Graphics Online Research Project Institution: USC Viterbi School of Engineering Advisor: Prof. Saty (DreamWorks Animation) Timeline: February 2025 – April 2025

An immersive online research program focused on industry-standard computer graphics tooling and the integration of AI-driven content-creation techniques into the classical graphics pipeline.

Highlights:

  • Worked fluently with Blender, Maya, RenderMan, and THREE.js to create, rig, and render 3D assets.
  • Explored how image, video, and audio generation models can complement traditional rendering, shading, and animation pipelines.
  • Led a team to deliver the final project, producing both a structured oral presentation and a comprehensive written report.
  • Wrote substantial sections of the technical documentation, detailing 3D modeling processes and rendering pipelines.

Research output: Towards Efficient LLMs: Analyzing Computational Bottlenecks and Optimization Strategies, accepted by AIDML 2025 (2025 3rd International Conference on Artificial Intelligence, Database and Machine Learning).