Sitemap
A list of all the posts and pages found on the site. For you robots out there, there is an XML version available for digesting as well.
Pages
Posts
portfolio
CSC320 Visual Computing — Project Series
Four hands-on projects from the University of Toronto’s Introduction to Visual Computing (Fall 2024): homographies, image morphing, inpainting, and PatchMatch.
Salt, Grooves, and Garlic
Action-rhythm game built in Unity. 2nd place, Best Overall Game at Level Up Showcase 2026 (Presented by Zynga).
Computer Graphics Research Project (USC Viterbi)
Online research project on 3D modeling, rendering pipelines, and AI-driven content creation. Produced the AIDML 2025 paper on efficient LLMs.
publications
Towards Efficient LLMs: Analyzing Computational Bottlenecks and Optimization Strategies
Published in 2025 3rd International Conference on Artificial Intelligence, Database and Machine Learning (AIDML 2025), 2025
A survey and analysis of the primary computational bottlenecks in large language model training and inference, paired with an evaluation of modern optimization strategies including quantization, pruning, and attention-level acceleration.
Recommended citation: Qian, T. (2025). "Towards Efficient LLMs: Analyzing Computational Bottlenecks and Optimization Strategies." 2025 3rd International Conference on Artificial Intelligence, Database and Machine Learning (AIDML 2025).